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Workflow Glossary

This glossary explains the editor surface names used across the tutorial pages and the workflow inventory.

Assets Dock

The asset-management panel in the left sidebar. Use it to import images, audio, and fonts, then drag assets onto the canvas or other editor targets.

Cloud Pane

The right-side pane tab that handles account access, GitHub connection, publish status, and GitHub Pages publishing.

Entity List

The scene graph in the left sidebar. It lists scenes, sprites, text entities, formations, triggers, and project-level sections depending on the current sidebar scope.

Inspector

The right-side editing surface for the current selection. This is where you edit properties, action parameters, text settings, and many scene systems.

Layout Popover

The floating panel opened from the on-canvas selection bar when multiple sprites are selected. It contains distribute, spacing, align, and set-position tools.

Selection Bar

The near-cursor action strip that appears for canvas selections. Use it for actions that should stay close to the pointer, such as grouping and layout.

Viewbar YAML Controls

The open/save YAML controls in the viewbar. Use them to open YAML from disk, save back to an existing handle, or save to a new file.