Workflow Glossary
This glossary explains the editor surface names used across the tutorial pages and the workflow inventory.
Assets Dock
The asset-management panel in the left sidebar. Use it to import images, audio, and fonts, then drag assets onto the canvas or other editor targets.
Cloud Pane
The right-side pane tab that handles account access, GitHub connection, publish status, and GitHub Pages publishing.
Entity List
The scene graph in the left sidebar. It lists scenes, sprites, text entities, formations, triggers, and project-level sections depending on the current sidebar scope.
Inspector
The right-side editing surface for the current selection. This is where you edit properties, action parameters, text settings, and many scene systems.
Layout Popover
The floating panel opened from the on-canvas selection bar when multiple sprites are selected. It contains distribute, spacing, align, and set-position tools.
Selection Bar
The near-cursor action strip that appears for canvas selections. Use it for actions that should stay close to the pointer, such as grouping and layout.
Viewbar YAML Controls
The open/save YAML controls in the viewbar. Use them to open YAML from disk, save back to an existing handle, or save to a new file.